Architecture for Guerillas Feed
Fab Fi, Or How to Make the Internet From Junk
Dubbed Fab-Fi by it's creators at the MIT Media Lab, this rusty contraption is actually a handmade reflector for a wireless internet network in Jalalabad, Afghanistan. While traveling in the region, members of the Bits and Atoms Lab showed locals how to build the reflectors from scraps of metal, wires, and tin cans. Since then, members of the community have built enough reflectors and, in conjunction with wireless routers, have boosted the range of internet connection to many locals who would have no access otherwise with 25 simultaneous live nodes in Jalalabd.
When compared to a similar World Bank funded initiative to install internet infrastructure in the region - which took 7 years and millions of dollars worth of investment to achieve similar results - the idea that teaching concepts is sometimes the best solution. Imported infrastructure is often expensive and highly sophisticated, whereas a piece of technology developed from a concept that uses local materials and methods can evolve into an extremely potent solution. By using materials that already exist at hand, the users are most likely tapping into a material stream that is both local and readily available. As these materials are probably common to their makers, their use and manipulation is that much more of a familiar process. Furthermore, the possession of imported infrastructure is often kept to the supplying entity. With locally created technology, the process can become part of a user-generated economy - something that will do more good for a distressed region than any type of imported technology.
Seen on Gizmodo.
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Landscape Condenser
As a proposal for a multi-use building in Yecla, Murcia - a region in Spain known for it's production of grain, wine, oil, and fruit - Andres Jaque Arquitectos has designed a building with distinct sections of green roof, each suited for a different crop. In addition to being an extension of the surrounding landscape, the sectionalized roof-crops offer a precursor to the future of vegetative buildings. Considering that different components of buildings - roof, wall, floor - have specifically constructed variations in size, shape, and orientation, it is easy to associate their form with that of the naturally occurring landscape of a given environment. Where certain species of flora require flat, shallow troughs of land to grow, a flat roof may be suitable. However, if certain species are able to adapt to a steep incline, walls or a pitched roof may be accommodating. The natural variations in building form could also be used to limit or maximize exposure to the elements. Plants that need large quantities of sunlight to grow can be placed with a southernly exposure, whereas more sensitive crops could be shielded from too much light by a carefully placed pitched roof. The topography of a landscape has as much to do with species growth as that of the climate. As designers begin to reproduce and incorporate elements of nature into the built environment, careful consideration of all aspects of locale should be considered. 
Seen on DesignBoom. Landscape Condenser images via Andres Jaques Arquitectos. Machu Picchu image via Colorado University
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Morphing Furniture Celebrates All
Noiz Architecture, Design & Planning created this custom furniture installation within a cultural salon for Taiwan Land Corporation. The laser-cut plywood panels morph from one iconic chair or table profile to another, blending the likes of Garret Rietveld's Zig-Zag Chair and Eero Saarinen's Tulip Chair into single fluid extrusions. 
Seen on Designboom.
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Inflatable Hospital in Haiti
Medecins Sans Frontieres (Doctors Without Borders) has set up a 'mobile field hospital' made up of a collection of nine inflatable structures. This 'plug-and-play' encampment is located on a soccer field just outside of Port-Au-Prince and will provide space for 100 beds, a surgery unit, an intensive care unit, and relies on a power and sanitation system that operates independently from the local infrastructure. The kits are designed to be as self-sufficient as possible. In an interview with Boing Boing, Laurent Didieu of MSF describes the set-up and theory behind the installation:
9 tents, 100 beds, including hospitalization and ICU and recovery beds. A triage and emergency tent, and two operations theatres. The idea is that within the tent we have a complete kit we can deploy including energy supply, water supply, all the sanitation, and all medical equipment inside the tent. In Haiti, everything needed to run a hospital including beds and biomedical equipment is included.We want to be as autonomous as possible with regard to energy. In this case we have one 30 KV generator and one 60 KV generator. Plus an electrical board, and equipment to ensure electrical safety. And then you have all the electrical wire you need to set up lights inside the ward, and set up plugs for the medical equipment.
MSF designs and operates the units themselves and over the past decade, they have modified the design through field experience. All units use standard MSF components and technology and are designed to be employed in most any environment or situation. Since 2005 they have been used in such diverse locations as Pakistan, Sri Lanka, Nigeria, and now Haiti. Pioneered by experimental designers like Ant Farm in the 1970's, the mobile field hospital by MSF proves how dynamic inflatable structures can be in response to time-critical building and infrastructure mobilization.
Seen on Boing Boing. Photos by Benoit Finck via Boing Boing.
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Robots and Monsters to Aid Haiti
Shadebot by Joe Alterio of Robots and Monsters.
Robots and Monsters is a self-proclaimed Charitable Menagerie. The group is a collection of artists who trade original works of art for donations to causes worldwide. After the recent earthquake in Haiti, Robots and Monsters teamed up with Doctors Without Borders to raise money for earthquake victims in Haiti. By donating to the organization, the donor will receive an original drawing or painting of a monster or robot - sometimes both - from an artist, and the majority of funds donated will be transferred to Doctors Without Borders. According to the Monsters and Robots website:
RobotsandMonsters.org is an effort started by Joe Alterio to trade original, commissioned art for donations to a good cause. This is the way we work: you donate a set amount for an original Robot or Monster, as defined by three words or phrases you provide. Then, one of our amazing artists interprets those three words or phrases any way they see fit, in the form of a robot or monster. A few weeks later, you get your amazing original art in the mail, and a large percentage of your donation goes to a great cause. Everybody wins.
Since it's inception in 2006, Robots and Monsters has raised over $20,000 for such causes as Water.org, The Electronic Frontier Foundation, and the San Francisco AIDS Foundation. Visit Monsters and Robots to help aid victims of the earthquake in Haiti.
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The Earthquake in Haiti
The 7.0 magnitude earthquake that shook Port Au Prince on January 12th is estimated to leave tens of thousands dead and a fragile city destroyed. Prior to the earthquake, the bustling capital city of Haiti already had chronic infrastructure problems like so many other impoverished nations, but in the wake of this disaster, it is clear just how important robust and well planned modes of infrastructure, means of transportation, access to resources, and physical and digital connections are. Aid workers are working on all fronts to establish not only short and long term medical support, but to provide adequate shelter, food and water, and other basic necessities to the entire population of the city and it's surroundings.
There are many agencies and organizations that are doing their part to help. Text the word 'Haiti' to 90999 and $10 will be donated to The American Red Cross (via The NYT and mGive). U.S. News and World Report has 10 Ways You Can Donate to Haitian Earthquake Victims or research locally for many other options.
See a US state-by-state map of mobile donations via text here.
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The Hidden World of Augmented Reality, Building Facades, and the New Digital Landscape
Tokyo's N Building, a collaboration between Quosmo and Terada Design Architects, has a facade that is imprinted with two-dimensional QR code that can be read by certain mobile phones. When a user focuses their phone (or other enabled device) at the building facade, digital information is virtually layered over a real-time image of the scene. Tweets from within the building (geotagged by GPS location) are visible as if the Tweeter's window just opened. Information and advertising from the retail shops in the building appears and users can browse merchandise, see shop hours, and even download special coupons.
Thinking about cities full of buildings with this technology is the equivalent of putting on a pair of 3D glasses and instantly being transported into the world of Blade Runner (without that constant nagging feeling that Deckard is actually a replicant). Suddenly, the city becomes a landscape layered with not just bricks and mortar, but with ideas, information, and virtual connections. The vast surface area of buildings form a new three-dimensional network liberated from the static desktop. Massive real-time games take place through the city, following signs invisible to the naked eye. Be the first to reach the blinking building - win a prize!
N Building from Alexander Reeder on Vimeo.
Seen on Designboom and Gizmodo.
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Carnivorous Tomatoes and Passive Consumption
"Feed me Seymour!" While compiling a report on carnivorous plants to celebrate the bicentenary of Charles Darwin's birth, researchers at the Royal Botanical Gardens Kew have made a shocking discovery that many common plant species are, in fact, carnivorous. Unlike many familiar carnivorous plants such as the infamous venus fly-trap and the pitcher plant which are highly specialized and actively catch and consume prey, many other plants consume prey through more passive means. For instance, many common varieties of the tomato plant are covered in thick sticky hairs that will catch and contain small aphids and other insects. 
However, lacking an external apparatus to consume the trapped insect, it has been found that the plant will wait for the insect to decompose and fall to the ground, fertilizing the soil. According to the report:
Domestic varieties of tomatoes and potatoes retain the ability to trap and kill small insects with their sticky hairs and are likely to absorb the nutrients through their roots when the animals decay and fall to the ground.
Among other common plant species found to behave in a similar way are several different varieties of potatoes, ornamentals, and even the petunia. It is interesting to note the long-term strategy of the plants. Where most carnivours are documented as predators who hunt/trap their prey to consume it immediately, this discovery shows that some carnivors will actually invest in a long-term solution that works through improving the local environment. While most predators ingest prey and benefit exclusively from the meal, the predator that lacks an instrument to intake directly must enrich the soil and only benefit indirectly. This idea of passive consumption is a philosophy that could find potential in other fields of science or development. Could the construction industry or energy producing sectors benefit from a philosophy of long-term passive consumption? It seems plausible that more localized long-term indirect investments could help to produce better yields not just for the industry, but also for connected economies and environments.
Seen on The Independent.
Venus Fly Trap photo via Warped Photos Blog.
Movies to see: Little Shop of Horrors and Day of the Triffids.
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Concrete Cloth
Winner of the 2009 Material ConneXion Material of the Year is Concrete Cloth by UK based company Concrete Canvas. The material is a layer of fiber reinforced cement sandwiched between a cloth outer layer and in interior PVC backing. The result is a flexible fabric that, once hydrated, will set in two hours into a lightweight concrete shell or surface. The cloth was initially developed for use as part of the Concrete Canvas Shelter. According to Concrete Canvas:
Concrete Canvas Shelters are rapidly deployable hardened shelters that require only water and air for construction. The 25sqm variant can be deployed by 2 people without any training in under an hour and is ready to use in only 24 hours. The key to CCS is the use of inflation to create a surface that is optimised for compressive loading. This allows thin walled concrete structures to be formed which are both robust and lightweight. CCS consist of a cement impregnated fabric (Concrete Cloth) bonded to the outer surface of a plastic inner which forms a Nissen-Hut shaped structure once inflated.
The shelters are seen as an innovative solution to disaster response and other humanitarian crisises that require immediate relief housing and infrastructure construction. Although the system can be erected quickly by two people with little training, once set, the material has a ten year life span which makes it ideal for both short term response as well as mid to long-term transition shelters. Apart from the shelter design system, the cloth alone is already being used in numerous civil and military use applications including slope protection, ditch lining, and pipeline protection. It is evident that the potential for a flexible material that can be set and hardened in place is great. New and innovative applications for this simple system are sure to emerge.
Seen on Inhabitat and Dezeen.
Images via Concrete Canvas.
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Neri Oxman and the Process of Form
Neri Oxman, a designer and PhD candidate in Design and Computation at M.I.T.'s Media Lab, is proving that the design of the natural world is based, not around form in total, but rather a series of processes and relationships that result in form. Challenging the notion of "form follows function", Oxman would see the traditional process of design, where a form is created and then analyzed against it's task, inverted. In this way, design begins with analysis and form is generated through the findings.The bulk of her examples are extracted from nature and highlight the incredible ways that the natural world responds to it's own environment and complications. Citing the 1905 discovery by Julius Wolfe that bones grow stronger and increase calcification when put under weight, Oxman argues that bone is doing design and execution at the same time. As it responds to the new requirements of it's existence, the bone adapts and changes in space and over time. This is a critical point in her research and defines the future of design. How is it possible to create forms that follow the examples set by nature and react in time and space to the localised needs of not just the environment and the user, but also by the form itself?
In her project Beast, a chaise, Oxman has developed a process that is a fully customizable chair capable of structurally supporting itself and the user while cradling specific pressure points. The chaise is also a direct vision into its function, as the darker spots indicate a thicker, more structural point whereas the lighter shades are areas that need less support. The project is a result of her studies at the M.I.T. Media Lab into a procedure called the variable printing process. With this process, a form is printed in three-dimensional space after analysis and the solidity or structural capability of each point in space is "printed" at optimal density or capacity. The result could be a future where entire buildings are printed in space and structural faculties are optimized at an atomic level.
Neri Oxman's blog MaterialEcology.
Ethan Zuckerman's blog post on Oxman's presentation at 09 Pop!Tech Conference via World Changing.



